![]() Combat in this area is limited to these specific encounters, triggered by moving onto certain spots. The time-attack mode occurs only within combat encounters in Professor Giro's lab, a top-down area. The main variation on this mode is auto-scroll mode, in which the player's surroundings move past them at a constant rate, and progression is based on avoiding approaching obstacles within the screen limits. The player's attack becomes a crescent-shaped short-range projectile that flies straight to the left or right. #EVOLAND 2 MATCHOS FREE#Free movement is mostly limited to left and right, and the up and down controls are used only for climbing on ladders or certain sections of the wall, and for falling through platforms. Holding down the jump button gives a higher jump. In the platformer mode, the only new control is jumping, usually mapped to the same button/key as dialogue or actions.
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